Senior Project & Product Manager
Agile & Innovation Lead with 20+ years delivering digital products across games, LEGO, and pharma, from Post-It idea to execution.
From blank page to launch — I bring broad delivery experience and a belief that curiosity and creativity are what separate good teams from great ones.
My career spans AAA game development at IO Interactive, global digital play platforms at The LEGO Group, and innovation delivery in regulated pharma at Fertin Pharma. Across industries, the through-line has always been the same: bringing structure to complexity, and people along for the journey.
Curious and pragmatic in equal measure, I'm motivated by helping teams succeed. Whether introducing Agile ways of working, managing cross-functional delivery, or shaping product roadmaps — I focus on creating the conditions for great work to happen.
Outside of work, I build speakers and amplifiers, run an independent mobile game studio, and have a long history with painting and visual art.
Leading cross-functional initiatives across science, technology, and commercial domains, while strengthening Agile ways of working and delivery structures in a complex innovation environment.
Running an independent mobile game studio, managing the full product lifecycle from concept to App Store launch as a solo operation.
Developed and led the art and design curriculum, ensuring structure, quality, and progression across the programme. Also contributed as guest instructor at Tegneskolen KBH.
Led digital product development and connected play initiatives in large-scale global product environments, working across business, technology, design, and creative teams.
Worked in AAA game development spanning product ownership, creative direction, and cross-functional collaboration on globally recognised titles including the Hitman franchise, Kane & Lynch, and Mini Ninjas.
2004
MMA Architecture
Royal Academy of Art
2020
PRINCE2
Axelos
2024 – 2025
Professional Scrum Master I & II
Scrum.org
In progress
Lean Six Sigma Green Belt
IASSC
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